This page contains links to documents authored by project members,
software programs and
components developed by the project, and other tools we've found useful and
whose links are collected here for
your convenience:
Each entry has a title, a summary, a list of authors, a date of publication or when it was last
updated and links for downloading the material.
Coach Unilang - RoboCup Symposium
Reference: Luis
Paulo Reis and Nuno Lau, "COACH UNILANG - A Standard Language for
Coaching a (Robo)Soccer Team", RoboCup-2001:
Robot Soccer World Cup V, Andreas Birk, Silvia Coradeshi, Satoshi Tadokoro
editors, LNAI, Springer Verlag, Berlin, 2002, to appear
By: Luis Paulo Reis, Nuno Lau
Date: November 30, 2001
File: CoachUnilang.ps.zip (77 Kb)
FC Portugal 2001 Team Description
Reference: Nuno
Lau and Luis Paulo Reis, "FC
Portugal 2001 Team Description: Flexible
Teamwork and Configurable Strategy",
RoboCup-2001: Robot Soccer World Cup V, Andreas Birk, Silvia Coradeshi,
Satoshi Tadokoro editors, LNAI, Springer Verlag, Berlin, 2002, to appear
By: Nuno Lau, Luis Paulo Reis
Date: November 30, 2001
File: FCPortugal2001.ps.zip (50 Kb)
RoboCup 2000 - AI Magazine
Reference: Edited
by Peter Stone, with Minoru Asada, Tucker Balch, Raffaelo D'Andrea, Masahiro
Fujita, Bernhard Hengst, Gerhard Kraetzschmar, Pedro Lima, Nuno Lau, Henrik
Lund, Daniel Polani, Paul Scerri, Satoshi Tadokoro, Thilo Weigel and Gordon
Wyeth, "RoboCup-2000:
The Fourth Robotic Soccer World Championships", AI Magazine, Vol.
22, nº1, 11-38, Spring 2001
File: RoboCup2000.ps.gz (5249 Kb)
Situation Based Strategic Positioning - ECAI
Reference: Luis
P. Reis, Nuno Lau, Eugénio C. Oliveira, "Situation Based Strategic
Positioning for Coordinating a Team of Homogeneous Agents", Balancing
Reactivity and Social Deliberation in Multi-Agent Systems, Markus
Hannebauer, Jan Wendler, Enrico Pagello, editors, LNCS 2103,
175-197, Springer Verlag, 2001
File: SBSP.pdf (373 Kb)
FC Portugal Champion Paper - RoboCup 2000
Reference: Luis
Paulo Reis and Nuno Lau, "FC
Portugal Team Description: RoboCup 2000 Simulation League Champion",
RoboCup-2000: Robot Soccer World Cup IV, Peter Stone, Tucker Balch and Gerhard
Kraetzschmar editors, LNAI 2019, 29-40, Springer Verlag, Berlin, 2001
This paper describes at an overview level, the research that lead FC
Portugal to become RoboCup 2000 world champion. It describes the team
strategy, the concepts of tactic, formation and player type, the situation
based positioning mechanism and the dynamic positioning and role exchange
mechanism. It also describes the agent architecture, the high level decision
module and the intelligent perception and communication methods used by FC
Portugal. The integration of soccer knowledge in the agent’s individual
decision modules is also briefly described along with some of the low-level
skills implemented, goalie behavior and development tools. The reasons that
lead FC Portugal to win in Amsterdam and Melbourne and the decisive factors
for RoboCup 2001 are also analyzed.
By: Luis Paulo Reis, Nuno Lau
Date: October 30, 2000
File: FCPortugalChampion.ps.zip (441 Kb)
FC Portugal Most Interesting Research Overview
Reference: Nuno Lau and Luis Paulo Reis,
"FC
Portugal Most Interesting Research: Overview", In http://www.ieeta.pt/robocup/documents/FCPortugalInteresting.ps.zip,
2000
This Small Paper, overviews the research topics of FC Portugal. It
describes the team strategy definition, SBSP - Situation Based Strategic
Positioning, DPRE - Dynamic Positioning and Role Exchange, ADVCOM - Advanced
Communication Mechanism, SLM - Strategic Looking Mechanism, the Integration of
Soccer Knowledge (Ball Possession, Ball Recovery and Stopped Game Decision
Modules), Optimization Kick, Marking Techniques and our major tools (Visual Debugger, Offline Client
and World State Error Measurement)
By: Nuno Lau, Luis Paulo Reis
Date: October 15, 2000
File: FCPortugalInteresting.ps.zip (38 Kb)
FC Portugal Team Description Paper
Reference: Luis Paulo Reis,
Nuno Lau and Luis Seabra Lopes, "FC
Portugal Team Description Paper: RoboCup 2000 Qualifying", In http://www.ieeta.pt/robocup/documents/FCPortugalTeamDescription.ps.zip,
2000
Team Description Paper written for Melbourne World RoboCup 2000 Qualifying.
The beginning of FC Portugal research (less than two months of research) is
presented on this paper. Some of the ideas are not completely mature but the
paper presents the distinction between active and strategic situations and the
first versions of SBSP - Situation Based Strategic Positioning and DPRE -
Dynamic Positioning and Role Exchange!
By: Luis Paulo Reis, Nuno Lau and Luis Seabra Lopes
Date: April 1, 2000
File: FCPortugalTeamDescription.ps.zip (55 Kb)
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Team Binaries
FC Portugal 3D 2006 Binary (Bremen) - RoboCup 2006
FC Portugal 3D 2006 Team Binary used in RoboCup 2006 (Bremen)
Final Round.
By: Luis Paulo Reis, Nuno Lau
Date: June 18, 2006
File: FCPortugal3D_2006_Bin.tgz (104 Kb)
FC Portugal 2002 Binary (Fukuoka) - RoboCup 2002
FC Portugal 2002 Team Binary used in RoboCup 2002 (Fukuoka)
Final Round.
By: Luis Paulo Reis, Nuno Lau
Date: June 25, 2002
File: FCPortugal2002Bin.tgz (504 Kb)
FC Portugal Coach 2002 Binary (Fukuoka) - RoboCup 2002
FC Portugal 2002 Coach Binary used in RoboCup 2002 (Fukuoka).
By: Luis Paulo Reis, Nuno Lau
Date: June 25, 2002
File: Coach1FCPBin.tgz (253 Kb)
FC Portugal Coachable 2002 Binary (Fukuoka) - RoboCup 2002
FC Portugal 2002 Coachable Team Binary used in RoboCup 2002
(Fukuoka).
By: Luis Paulo Reis, Nuno Lau
Date: June 25, 2002
File: CoachTeamBin.tgz (230 Kb)
FC Portugal Visualizer 2002 Binary (Fukuoka) - RoboCup 2002
FC Portugal 2002 Visualizer Binary used in RoboCup 2002
(Fukuoka).
By: Sergio Louro, Luis Paulo Reis
Date: June 25, 2002
File: Visual3d.zip (BIG)
FC Portugal 2001 Binary (Seattle) - RoboCup 2001
FC Portugal 2001 Team Binary (Compiled with RedHat Linux 6.2) used in RoboCup 2001(Seattle)
Final Round.
By: Luis Paulo Reis, Nuno Lau
Date: August 10, 2001
File: FCPortugalSeattleBin.tgz (448 Kb)
FC Portugal 2000 Configuration (most used in Seattle) - RoboCup 2001
FC Portugal 2000 Team Configuration used in RoboCup 2001(Seattle).
This configuration was used in most of the games of RoboCup 2001 World
Championships by the former Champion team, FC Portugal 2000 Melboune
Binary.
By: Luis Paulo Reis, Nuno Lau
Date: August 10, 2001
File: FCPortugal2000ConfSeattle.tgz (7 Kb)
FC Portugal Melbourne Binary - RoboCup 2000
FC Portugal World Champion of RoboCup 2000 (Melbourne) Team Binary (Compiled with RedHat Linux 6.1).
This binary is configured to play with the RoboCup'2001 rules. To play with
the RoboCup'2000 rules you must change the "server.conf" file.
By: Luis Paulo Reis, Nuno Lau
Date: August 23, 2000
File: FCPortugalMelbourne.tgz (395 Kb)
FC Portugal Amsterdam Binary - Euro RoboCup
2000
FC Portugal European Champion of RoboCup 2000 (Amsterdam) Team Binary (Compiled with RedHat Linux 6.1).
This binary is configured to play with the RoboCup'2001 rules. To play with
the RoboCup'2000 rules you must change the "server.conf" file.
By: Luis Paulo Reis, Nuno Lau
Date: May 27, 2000
File: FCPortugalAmsterdam.tgz (332 Kb)
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FCP Agent - Binary and Source Code for a Very
Simple Team
Less than 250 lines of code that use CMUnited 99 source code for generating
a very solid team. It includes the Binary and the Source Code! Spatial
coordination and ball tracking are the basis for the success of this team! Is
your team able to confidently win against FCPAgent team? Send us your results
and comments!
By: Luis Paulo Reis, Nuno Lau
Date: November 2, 2000
File: FCPAgent.tgz (120 kb), FCPAgentBin.tgz (136 Kb)
The external tools are not maintained by FC Portugal team. These are links
to their original Web pages. Some of these tools may be very useful if you want
to start building a RoboCup simulation league team!
Robocup Soccer Simulator
8.03
Soccer Server 8.03. latest version
By: Noda et al
File: rcsoccersim-8.03.tar.gz (757 Kb)
Soccer Server
7.10
Soccer Server 7.10. Used in Robocup 2001 in Seattle.
By: Noda et al
File: sserver-7.10.tar.gz (187 Kb)
Soccer Server 6.06
Soccer Server 6.06. Used in RoboCup 2000 in Melbourne.
By: Noda et al
File: sserver-6.06.tar.gz (115 Kb)
Soccer Server 5.27
Soccer Server 5.27. Used in Euro RoboCup 2000 in Amsterdam.
By: Noda et al
File: sserver-5.27.tar.gz (309 Kb)
Soccer Monitor for Windows
Soccer Monitor for Windows. Very useful if you do not like Linux!
By: Klaus Dorer
File: soccermonitor.zip (28 Kb)
CMUnited 99 - Source Code
This is very useful if you want to build your own team. FC Portugal used
CMUnited 99 source code as the basis for his initial clients. We are very grateful
to Peter Stone, Patrick Riley and
Manuela Veloso for making this excellent
low-level source code available. Use it as a basis for your team! Start by
downloading this code, then download FCPAgent code and
you are on the move to build a very successful team!
By: Peter Stone, Patrick Riley and Manuela Veloso
File: CMUnited99-source.tar.gz (1559 Kb)
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These are links that enable to download some of the best team binaries
available on the Web.
Tsinghuaeolus - Team Binary
The RoboCup 2001 Champion. Amazing dribbling and collective
play. Plays like a real soccer team.
By: Tsinghua RoboCup Research Team
File: tsinghuaeolus.tar.gz (777 Kb)
Karlsruhe
Brainstormers - Team Binary
The second best team in 2001. Second in the European and World
championships of RoboCup 2001.
By: Martin Ridmiller, Artur Merke, David Meier Alex Sinner,
Ortwin Thate, Andreas Hoffmann
File: BS01_Seatle2001_BinaryRelease.tar.gz (615 Kb)
UvA TriLearn - Team Binary
4th place in RoboCup 2001.
By: Renco de Boer and Jelle Kok
File: UvA_2001_Binary.tar.gz (455 Kb)
YowAI2001 -
Team Binary
The Japanese champions.
By: Koji Nakayama, Ikuo Takeuchi
File: YowAI2001-Seattle.tgz (400 Kb)
ATTCMU2000 -
Team Binary
The successor of CMUnited99. 3rd in RoboCup 2000.
By: Patrick Riley, Peter Stone, David McAllester and Manuela Veloso
File: ATTCMUnited2000-linux.tar.gz (1426 Kb)
CMUnited 99 -
Team Binary
One year after its amazing win in Stockholm (with a score of 110-0), it is
still a very strong team (4th in RoboCup 2000).
By: Peter Stone, Patrick Riley and Manuela Veloso
File: CMUnited99-linux.tar.gz (1256 Kb)
Essex Wizards
- Team Binary
A very good English team, clearly on the world top 5. Very good dribbling and
ball awareness and control.
By: Kostas Kostiadis, Matthew Hunter and Huosheng Hu
File: ew00_euro.tar.gz (428 Kb)
Sharif Arvand -
Team Binary
A new team that in a few months became one of the best in the world. Good
playing style.
By: Ehsan Chiniforooshan, MohammadAli Safari, Mahdi Mirzazade,
HamidReza Younesi and Majid Khabbazian
File: Arvand.tar.gz (310 Kb)
Magma
Freiburg - Team Binary
One of the best teams in the world. 5th in RoboCup 2000. Uses Windows from Microsoft!
By: Klaus Dorer
File: Binary still not available (0 Kb)
Cyberoos2000 -
Team Binary
The best Australian team. Players run very well with the ball and the
defense is good on the offside trap.
By: Mikhail Prokopenko, Marc Butler and Tom Howard
File: Cyberoos2000.tar.gz (445 Kb)
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